
For example even though you have smith's tools you will still need a forge to make items out of metal.Īlchemist’s Supplies: These are used to create alchemical items, such as alchemist fire and all magical potions.īrewer’s Supplies: This is used to create magical and non-magical alcohol.Ĭalligrapher’s Supplies: This is used when creating magical and non-magical scrolls.Ĭarpenter's Tools: This is used for creating objects out of wood, such as chests, wagons, ect. Other tools may also be required when making items. Discussion between player and DM may be needed in determining what tool creates what item. This is in place because the tools themselves do not fit into neat categories. There is some overlap in what magic items the tools can make.

Some of these tools state magic and non-magic for items where there are no magic counterparts in the rules for example, brewers supplies. Tools state what they craft and what type of magical items they could craft. This section will cover each tool and what it can be used for in terms of crafting (all other uses for these tools according to official rules remain the same). While these tools and kits explain what they do in the official rules, there are some ambiguities that need to be clarified. Potions are level capped since they let anyone cast magical spells while scrolls give pure casters an extra edge.Īrtisan tools and tools are the equipment that you use to craft. Potions and scrolls are more defined in relation to each other. What requires attunement and what does not are at the DM’s discretion. This guide also does not tell you how they work. However they are stated that way in case you want to add rules into your game. This is because they do not exist in the rules. There are a few tools that specify that they can create magical items and do not list what they are. This guide was made trying to keep an open mind for homebrew. Instead multiple tools can make wondrous items depending on what you want to make. One thing to note is that there is no singular tool to create wondrous items. Each of these tools can be made to create magical and non-magical items. This guide explains the use of most of the tools you can get in 5th Edition. If you want specifics you can always make up your own and give rarity to those ingredients.


This guide works off of components discussed in Xanathars Guide to Everything but like the book does not cover specifics. Unlike previous versions of D&D it is possible to make money crafting and selling items if you want to take the time to gather the components yourself. The cost of components used to make items is based on the average price listing in the DMG.

It also Includes a feat and special magic items to help with your crafting. This guide covers everything from magical swords to mundane items. These rules are modified from Xanathars Guide to Everything with some inspiration from D&D 3.5 and 4th edition. This guide is intended to be used as a framework for crafting and does not go into specifics. Welcome to this crafting guide for D&D 5th Edition.
